| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
サウンド | 低 | 解決済み | 実機のバグ | 2017-03-07 23:16 | 2023-07-06 06:36 |
| テスター | Yonah | 担当者 |   | ソース | konami/nemesis.cpp |
| バージョン | 0.182 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | lifefrce | ||||
| セット詳細 | |||||
| 概 要 | Missing "pick it up for" speech | ||||
| 詳 細 | During the power-on self-test, the game says "pick it up for". This should be heard during the game the first time the player encounters a power-up. For example, at the start of the game, after you destroy the first 5 spinning enemy, a MULTIPLE power-up appears. The game should say, "Pick it up for MULTIPLE", when the power-up appears. Instead, it just says "MULTIPLE", which is repeated again after the power-up is picked up. | ||||
| 再現手順 | |||||
| 追加情報 | I've been aware of this bug for awhile, but didn't want to submit a big report without some proof. The audio in these 2 YouTube videos is somewhat difficult to hear, but otherwise the sound is accurate. The speech sounds as it should in the parent rom "salamand." | ||||
| 添付ファイル | |||||