| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
DIP/入力 | 中 | 解決済み | 修正済み | 2014-10-22 01:50 | 2015-06-07 05:41 |
| テスター | trebor | 担当者 |   | ソース | commodore/c64.cpp |
| バージョン | 0.155 | 発生バージョン | 修正バージョン | 0.163 | |
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | c64 c64p Bubble Bobble - All versions | ||||
| セット詳細 | |||||
| 概 要 | 2Pゲームでプレイヤー1の入力が効かない。 | ||||
| 詳 細 | Under both NTSC and PAL C64 emulation, the joy mappings for Player 1 under Bobble Bubble - Which are linked to P2 Up, P2 Down, P2 Left, P2 Right, P2 Button 1 - does not respond. Only Player 2 joy mappings (Which are linked to P1 Up, P1 Down, P1 Left, P1 Right, P1 Button 1) work. This may be associated with previous reported issues of some games (I.E. G.I, Joe, Friday the 13th) not responding at all or incorrectly to joystick input as the hookup or link of 'joy' related devices may be broken or connected wrong somewhere/somehow. | ||||
| 再現手順 | Load and Run a two player game of Bubble Bobble: mess.exe c64p -joy1 joy -joy2 joy -flop1 "Path\To\ROM\BubbleBobble.d64" or mess.exe c64 -joy1 joy -joy2 joy -flop1 "Path\To\ROM\BubbleBobble.d64" Player 1 will not respond - Only Player 2 will move. | ||||
| 追加情報 | |||||
| 添付ファイル | |||||