| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
サウンド | 中 | 解決済み | 修正済み | 2012-03-11 02:41 | 2017-06-23 15:49 |
| テスター | Samurai Fox | 担当者 |   | ソース | neodriv.hxx |
| バージョン | 0.145 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | バグかもね | ||||
| セット | sonicwi2 | ||||
| セット詳細 |
sonicwi2 - ソニックウイングス2 / Aero Fighters 2 | ||||
| 概 要 | BGMがときどき固まる。 | ||||
| 詳 細 | It seems that on random occasions (although not every time), the music locks up and hangs for the duration of the emulation. This also prevents any more sound effects from being played. I'm not sure what causes this to happen. I have an .inp here from using the latest MAME build (without the use of NVRAM), using the default bios setting (which should be Europe). In my replay, the bug happens at the beginning of the 2nd boss fight. | ||||
| 再現手順 | |||||
| 追加情報 | Not sure whether this should be labeled as a major bug, but seeing as how all sounds stop playing (except for the music hanging on a single note) after the bug kicks in... | ||||
| 添付ファイル | |||||