カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
サウンド | 中 | 解決済み | 修正済み | 2010-02-08 15:37 | 2020-07-25 15:28 |
テスター | TrevEB | 担当者 | aaron | ソース | cinematronics/cinemat.cpp |
バージョン | 0.136u2 | 発生バージョン | 修正バージョン | 0.223 | |
修正コミット | プルリク | ||||
フラグ | 実機・資料検証済み | ||||
セット | speedfrk, wotw, wotwc | ||||
セット詳細 |
speedfrk - Speed Freak
wotw - War of the Worlds
wotwc - War of the Worlds (color)
| ||||
概 要 | サンプル音の実装が不完全。 | ||||
詳 細 | War of the Worlds 1. The sound of the player being removed and replaced is the same sound as the opening drone sound from Star Castle with the pitch changing from high to low. Whatever code was written for Star Castle needs to be done for WOTW 2. The tripod sounds often does not stop when the game ends. 3. The shields sound is not working for some reason. The shields callout is there, but it does not play. 4. The "thrust" is not used by WOTW and should be removed from the driver Speed Freak Currently has 1 sound effect coded. The game has 4 different sounds. | ||||
再現手順 | Use provided samples and play. | ||||
追加情報 | Sound samples provided with examples to be removed later. | ||||
添付ファイル | new samples.zip (2010-02-08 15:37) | ||||
gameplay samples.zip (2010-02-09 02:08) |