カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 重要 (ゲーム) | 解決済み | 修正済み | 2008-05-02 07:31 | 2025-02-08 06:40 |
テスター | Terryn | 担当者 | smf | ソース | sony/zn.cpp |
バージョン | 0.124u5 | 発生バージョン | 修正バージョン | 0.275 | |
修正コミット | c6f90b4 | プルリク | |||
フラグ | |||||
セット | bldyror2 | ||||
セット詳細 |
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概 要 | アトラクトモードや、ゲームプレイ中に時々固まる。テストモードの設定でインタレースをOFFにすれば正常に動作する。 | ||||
詳 細 | There are at least two freezes caused during the attract mode presentation (after the logos). 1) Coining in during the presentation causes the screen to freeze, but the music to continue. 2) Waiting through the presentation causes the game to freeze at the end. This does not throw an error in GDB, and does not prevent a reset (including soft resets). Coining in during the logo works fine, and the game otherwise plays without freezes as far as I've played. Tested with self-build and with unofficial u5 binary linked to by MAME Testers, same results. Update: The game also freezes occasionally during game play. | ||||
再現手順 | Type 1: Coin in during the attract presentation. Type 2: Wait through the attract presentation. | ||||
追加情報 | I was hesitant to list this issue, considering the game has a file listed as "bad dump". The source mentions it as "OK ( bad dump? )" but doesn't list it as GAME_NOT_WORKING, so I thought it'd still be worth reporting either to see if the game issue isn't related to said bad dump (and is fixable) or whether it needs to actually be listed under GAME_NOT_WORKING due to the bad dump causing this issue (because, IIRC, the flag is there even when a critical issue unfixable for the forseeable future can be avoided?), since I don't have the coding know-how to figure this out on my own. =/ Apologies if this report is of any way "out of line", as the FAQ does not consider this sort of situation yet. | ||||
添付ファイル |