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ゲームプレイ仮承認未処理2026-08-25 05:152026-08-28 02:00
 
テスターCT92担当者 ソースnamco/namcos12.cpp
バージョン0.288発生バージョン修正バージョン
修正コミットプルリク
フラグ
セット soulclbrjc and other (ver.c set)
セット詳細
soulclbrjc - ソウルキャリバー (日本版, SOC11/VER.C)
 
概 要KilikとMinaの動作が間違っている。
詳 細In verC versions, of all regions:
- SOC11 (JAP)
- SOC13 (USA)
- SOC14 (KOR)

The characters Kilik and Mina have incorrect movesets and entry (only Kilik) with wrong animations, wrong hitboxes, etc.
That B or A2 do not have, i attach a video in which I show some of them

In the video, a battle is performed using Mina, but the bugged moves are not present
再現手順1. Use official MAME 0.288 with a clean cfg/nvram.

2. Start one of the affected Ver.C sets:
- soulclbrjc
- soulclbruc
- soulclbrac

3. Select Kilik or Mina

4. Perform the same moves shown in the attached Moveset.mp4.

5. Compare the result with SoulCalibur Ver.B/A2, where the same moves do not show the issue.

6. The same type of problem also appears to affect Seong Mi-na in Ver.C, likely because of related/shared move or animation data.

Actual result:
In Ver.C, Kilik and Seong Mi-na show incorrect moveset behavior, including wrong animations, wrong hitboxes and/or wrong move data.

Expected result:
The Ver.C sets should not show broken or mismatched moveset behavior if the real PCB/reference behavior is correct.
追加情報 
 
添付ファイルmp4 fileMoveset.mp4 (2026-08-25 05:21)