| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
| 中 | 仮承認 | 未処理 | 2026-01-03 20:13 | 2026-01-06 02:08 | |
| テスター | VasiliyFamiliya | 担当者 |   | ソース | nec/pc9821.cpp |
| バージョン | 0.284 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | pc9821ap2 [win95] | ||||
| セット詳細 | |||||
| 概 要 | [win95] Die Virtuelle Moorhuhnjagdの動作が速すぎる。 | ||||
| 詳 細 | Don't be surprised with my quickdraw skill - it's just a result of non-full emulation speed. :) | ||||
| 再現手順 | |||||
| 追加情報 | Looks like a game build I use (see an attachements) is really unique - the only place where it was possible to find it was a nautilus-position.narod.ru, and even archive.org doesn't help to redownload it. Maybe it's a some kind of hack - althought after every session the game shows only the player's last score, inspection of EXE using hex editor allows to find a hiscore table strings. Full machine config: mame pc9821ap2 -fdc_2hd:1 35hd -simm 64mb -hard MyPC-98.chd | ||||
| 添付ファイル | |||||