| 詳 細 | Crashes. Regression is 118u5, and this one crashes only after exiting the game (which doesn't run properly at all).
Program received signal SIGSEGV, Segmentation fault.
0x0142a82d in palette_deref (palette=0x600060) at src/lib/util/palette.c:186
186 if (--palette->refcount == 0)
(gdb) bt full
#0 0x0142a82d in palette_deref (palette=0x600060)
at src/lib/util/palette.c:186
No locals.
#1 0x0142b6ce in bitmap_free (bitmap=0x51504a4) at src/lib/util/bitmap.c:134
No locals.
#2 0x00f1ee2c in video_exit (machine=0x41d0078) at src/emu/video.c:400
info = (internal_screen_info *) 0x5b9fb30
viddata = (video_private *) 0x5b9fb30
scrnum = 0
i = 32
#3 0x00eaa6d9 in mame_execute () at src/emu/mame.c:399
driver = (const game_driver *) 0x14f8fc0
machine = (running_machine *) 0x41d0078
mame = (mame_private *) 0x41d030c
cb = (callback_item *) 0x4336bc0
gamename = (astring *) 0x4308e20
exit_pending = 0
error = 0
firstgame = 0
firstrun = 0
#4 0x00f39f77 in cli_execute (argc=2, argv=0x42e04e0, osd_options=0x21bdbe0)
at src/emu/clifront.c:168
gamename = (astring *) 0x42e0520
exename = (astring *) 0x42e0620
driver = (const game_driver *) 0x14f8fc0
result = -1
#5 0x00e69305 in utf8_main (argc=2, argv=0x42e04e0)
at src/osd/windows/winmain.c:251
ext = 0x2777fe4 ".map"
#6 0x01468b31 in main (argc=2, a_argv=0x42e0450) at src/osd/windows/main.c:72
i = 2
rc = 66780664
utf8_argv = (char **) 0x42e04e0
argv = (TCHAR **) 0x42e0450 |