| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
色/パレット | 最小 | 指示待ち | 未処理 | 2024-12-09 05:18 | 2026-04-17 04:34 |
| テスター | 125scratch | 担当者 |   | ソース | |
| バージョン | 0.272 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | バグかもね | ||||
| セット | Multiple arcade sets | ||||
| セット詳細 | |||||
| 概 要 | 80年代初期のゲームで青色は最大強度になっていない。約222くらい。 | ||||
| 詳 細 | I have noticed that for a while the blue color levels in many games, mostly from the early 80s, do not reach the full blue intensity, even when red and green do, including the following drivers: galaga, rallyx, snk6502, btime (disco, lnc, mmonkey, protenn, wtennis), docastle, bankp, gberet, yiear, chaknpop, marineb, shootout, mermaid, ambush, vastar (dogfight), mystston, mrjong, liberate (not prosport), drmicro, espial, scregg, and others. This creates a slight yellow tint on the screen. This may or may not be an inaccuracy, and I noticed that this has been fixed in some drivers like pacman, mappy, cclimber, and partially btime (for Burger Time and Burnin' Rubber), and a few others. Also, I noticed that yieartf does have full blues, since it runs on Track & Field hardware. | ||||
| 再現手順 | |||||
| 追加情報 | |||||
| 添付ファイル | |||||