| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
DIP/入力 | 低 | 解決済み | 無効な報告 | 2023-07-15 11:16 | 2023-07-19 13:07 |
| テスター | Balthier | 担当者 |   | ソース | taito/taito_f3.cpp |
| バージョン | 0.256 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | arabianm, cupfinal, intcup94, lightbr, pwrgoal, ringrage, scfinals and all their clones | ||||
| セット詳細 |
arabianm - アラビアンマジック (Ver 1.0O 1992/07/06) cupfinal - ハットトリックヒーロー'93 / Taito Cup Finals (Ver 1.0O 1993/02/28) intcup94 - ハットトリックヒーロー'93 / International Cup '94 (Ver 2.2O 1994/05/26) lightbr - ライトブリンガー (Ver 2.2O 1994/04/08) pwrgoal - ハットトリックヒーロー'95 / Power Goal (Ver 2.5O 1994/11/03) ringrage - リングレイジ (Ver 2.3O 1992/08/09) scfinals - ハットトリックヒーロー'93 / Super Cup Finals (Ver 2.2O 1994/01/13, 単体基板) | ||||
| 概 要 | Game Style G (4P 4SLOT) に設定するとコイン入力が最初のコインカウンタしか影響しない。 | ||||
| 詳 細 | According to the info posted here ( https://mametesters.org/view.php?id=1069 ), the G style 4 player 4 slot setting should add coins to 4 individual counters, each being for a particular player. So 5 key adds to Coin A, 6 to B, 7 to C, etc. Keys 5-8 only drop coins to the first counter (A) for these games, but the credits do show up for the correct players on screen. Ring Rage has a unique setting called "I (4P 1SLOT)", that setting doesn't seem to work right either. Only key 5 should add to the first counter with it, but instead 5 and 6 add coins to A and B (2 slots) individually. The other settings appear to work as they are explained in that post. The appropriate coin lockouts also disengage (C/D) when style G is set. | ||||
| 再現手順 | 1. Run any of the affected games. 2. Press F2, then go down to CONFIGURATION and press CTRL to enter it. 3. Move left/right to change GAME STYLE to G (4P 4SLOT). 4. Make sure to SAVE the settings and get out of service mode. 5. Press 5-8 keys one time. TAB to Bookkeeping Info and only the first counter shows any coins added. There should be 1 coin on each counter (Coin A-D) instead. | ||||
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| 添付ファイル | |||||