カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 認証済み | 未処理 | 2023-07-06 22:05 | 2023-07-11 19:58 |
テスター | hap | 担当者 |   | ソース | msx/msx1.cpp |
バージョン | 0.256 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | msx systems | ||||
セット詳細 | |||||
概 要 | 自作のSCC PCMテストが動作しない。 | ||||
詳 細 | Some homebrew scc pcm test test roms don't work correctly. leilak (in msx1_cart swlist) works alright moam, non-public platform game, appears to works ok attached to this report: leila: should play a clip of and it does, but too fast sccplay: should play a clip of but instead is silent square, triangle: should play a clear tone after a delay, but MAME plays a sweeping tone instead It's hard to pinpoint a regression, it's probably either the due to changes to the msx driver, or the z80. It used to work in older MAME versions. The last one I tried was 0.242, after a cam900 k051649 refactor, it's still ok in that version. | ||||
再現手順 | |||||
追加情報 | https://www.msx.org/forum/development/msx-development/pcm-player-using-scc I'm pretty sure I tried leila and sccplay on my real msx back in the day, I don't know if I ever tried square/triangle. All of them work ok on openmsx 18.0 too. Update: I tried triangle.rom yesterday on a 50hz (PAL) msx1: low tone -> prints 08b6 -> low triangle wave | ||||
添付ファイル | ![]() |