カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 認証済み | 未処理 | 2023-06-17 14:23 | 2023-06-21 14:41 |
テスター | Balthier | 担当者 |   | ソース | taito/topspeed.cpp |
バージョン | 0.255 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | All sets in topspeed.cpp | ||||
セット詳細 |
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概 要 | 起動時にコインカウンタが勝手に増える。 | ||||
詳 細 | When running a game, the coin counters numbers in the machine's cfg file will increase by 1 on each start up even though credits are not being added by the user. | ||||
再現手順 | 1. run any of the affected games ( topspeed, topspeedu, fullthrl ). 2. let the game run for a little bit, just don't add any credits. 3. exit the game, go to your cfg directory and examine the game's cfg file. The coin counter numbers should be at 1 now. 4. run the same game and repeat step 2. 5. repeat step 3, and the counters will now be at 2. | ||||
追加情報 | Example fullthrl.cfg after one run, no credits added:<?xml version="1.0"?> <!-- This file is autogenerated; comments and unknown tags will be stripped --> <mameconfig version="10"> <system name="fullthrl"> <counters> <coins index="0" number="1" /> <coins index="1" number="1" /> </counters> </system> </mameconfig> Mame versions 0.120 to 0.149 add 2 coins to each counter at each startup, and 0.150 to current add 1. I didn't test with any versions before 0.120 so I don't know if these games always autoincremented. I'll also note that the 5 and 6 keys increment the correct counters in this case, if anyone happens to be curious. | ||||
添付ファイル |