| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
色/パレット | 低 | 解決済み | 実機のバグ | 2022-09-08 06:07 | 2022-09-13 03:08 |
| テスター | ICEknight | 担当者 |   | ソース | namco/namcos1.cpp |
| バージョン | 0.247 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | pacmania and clones | ||||
| セット詳細 |
pacmania - パックマニア | ||||
| 概 要 | スプライトのシェーディングが間違っている? | ||||
| 詳 細 | Some of the shades present in Pac-Man's sprite are being assigned almost identical tones of yellow,, making it look less shaded than it really is. This can be seen when swapping palettes in MAME's graphics viewer. Interestingly, the versions made for the Amiga, PlayStation (Namco Museum Vol. 5) and Game Boy Advance (Pac-Man Collection) do indeed make a good use of those shades. Note that this may be a Bug That's Not A Bug, but might be worth investigating until it can be checked against a known legit PCB. | ||||
| 再現手順 | -Load pacmania (or a clone) -Wait for the Title Screen to show up. -Press F4 to bring up the graphics editor. -Press the small Enter key in the numeric keypad. -Press left and right to change between palettes. Note that Pac-Man's sprite loses part of his shading when using his in-game "0" palette. | ||||
| 追加情報 | The arcade version of Pac-Man has its default "Normal" brightness setting showing an unusually low contrast (at least in MAME), though this issue happens no matter its value. In order to make the game's picture have more conventional contrast levels: -Hold F1. -A menu will appear, go to the "Brightness" option and set it to "High". -Release F1. (There seems to be no way of saving setings from the Service Mode) | ||||
| 添付ファイル | |||||