| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
サウンド | 低 | 解決済み | 修正済み | 2022-06-14 04:08 | 2024-05-31 21:05 |
| テスター | ICEknight | 担当者 |   | ソース | nintendo/gba.cpp |
| バージョン | 0.244 | 発生バージョン | 修正バージョン | 0.266 | |
| 修正コミット | c53891a | プルリク | #12406 | ||
| フラグ | |||||
| セット | gba [sma and clones, gwatch4 and clones, sonic and clones, bombtour and clones, bublbobl and clones] | ||||
| セット詳細 |
gba - ゲームボーイアドバンス | ||||
| 概 要 | [gwatch4 and clones] オーディオチャンネルが出てない? | ||||
| 詳 細 | One of the audio channels seems to be missing in some games, like Game & Watch Gallery Advance/4 or the Mario Bros minigame included in Super Mario Advance (the missing channel is audible in Super Mario Advance 2, 3 and 4, though). Original hardware behavior: MAME 0.244 and earlier: Other games affected by the same bug: -Bomberman Tournament: Intro. -Bubble Bobble Old & New: Game Over in "Old" mode. -Sonic Advance: Second level. | ||||
| 再現手順 | gwatch4: -Just load the game. sma: -Select the "Mario Bros" game. -Start a game. sonic: -Just wait for the second demo to play. bombtour: -Just wait for the intro sequence to start. bublbobl: -Start a game in "Old" mode. -Get killed. -Wait for the "Game Over" text to show up. | ||||
| 追加情報 | |||||
| 添付ファイル | |||||