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クラッシュ/フリーズ仮承認未処理2022-06-03 08:462026-02-16 07:49
 
テスターHydreigon担当者 ソースkonami/gticlub.cpp
バージョン0.244発生バージョン修正バージョン
修正コミットプルリク
フラグ
セット hangplt, hangpltu
セット詳細
hangplt - ハングパイロット (ver JAB)
 
概 要POSTチェックを通らない。
詳 細Game cannot complete its POST properly checking 38z, 35z, 38x, 35x, 16z, 14z, 10z and 8z as bad. Afterwards the game locks with both screens showing colorful jailbars.
再現手順Run the game with DIP 1, Skip POST, set to 'OFF' (note: you'll have to comment out the rom patches that bypass the lock errors otherwise program roms will mark as bad and POST will not advance further).
追加情報Startup on actual hardware:


From reading error logs it spams "[voodoo0] internal_lfb_r: Buffer offset out of bounds" a lot prior to the point a video board would hang. terabrst does the same exact thing.

Apparently I didn't know you could use tilemap viewer to view the tilemap during POST to see if anymore ICs test as bad and found four more. The specific ICs that test bad are the following:

38z, 35z, 38x, 35x, 16z, 14z, 10z and 8z: PPC-SHARC communication RAM. hangplt checks these as bad while terabrst checks these as good.
11u, 7u, 2t/4t and 2r/3r: Voodoo FBI RAM. Both check as bad.
 
添付ファイルpng filehangplt_top.png (2026-02-16 06:09)
png filehangplt_bottom.png (2026-02-16 06:09)
png fileterabrst.png (2026-02-16 06:10)