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サウンド解決済み修正済み2008-02-06 00:182008-02-15 02:26
 
テスターScagazza担当者 ソースatari/sbrkout.cpp
バージョン0.118発生バージョン修正バージョン0.122u3
修正コミットプルリク
フラグ旧BugIDsbrkout0118yel
セット sbrkout
セット詳細
sbrkout - スーパーブレイクアウト (rev 04)
 
概 要音が出ない。
詳 細No sound. Looking at the source, it appears to be the victim of:
Changed all drivers to use the mame_timer_* calls. Deprecated the old double-based timer calls. [Zsolt Vasvari]


Mamesick posted a fix for this bug (0.121u2): Looks like that this game still needs the old double-based timing methods. Here's the code.
Game sounds now works. But before the english fog jumps on his chair saying it's an hack, I have to say that it's a temporary fix and surely someone more talented than me will be able to convert the TIME_4V formula I applied to the new attotime standards. The formula is taken from very old MAME source and modified to work with new code.
再現手順 
追加情報 
 
添付ファイルdiff filesbrkout.diff (2008-02-15 02:26)