| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
既知事項/未実装 | 低 | 解決済み | 修正済み | 2022-04-16 16:14 | 2022-11-20 10:50 |
| テスター | CYBERYOGI -CO-Windler | 担当者 | hap | ソース | namco/namcos22.cpp |
| バージョン | 0.242 | 発生バージョン | 修正バージョン | 0.250 | |
| 修正コミット | 371989d | プルリク | |||
| フラグ | |||||
| セット | ridgerac | ||||
| セット詳細 |
ridgerac - リッジレーサー (海外版, RR2 Ver.B) | ||||
| 概 要 | 夕焼け色の適用が不完全。 | ||||
| 詳 細 | In "Ridge Racer" in the ("intermediate"?) level where in the 2nd lap the sky grows pink, the pink layer is incompletely drawn, i.e. it looks like a big pink transparent rectangle drawn over the original cloudy blue sky with the corners still blue (like wearing small pink sunglasses with seeing the blue sky at the side). I suspect that the pink is a huge transparent rectangular polygon that is too big to be handled properly by the Namco GPU emulation. | ||||
| 再現手順 | Select "intermediate"(?) level and play until the sky grows pink. Look at its corners. Instead of driving full laps, you can also simply drive through the 1st tunnel, then drive wrongways back to before the tunnel entry and repeat that a few times. | ||||
| 追加情報 | Hardware: IBM Thinkpad X61t with CPU Core2Duo 1.6GHz, 4GB RAM, Win10 version 1711. The machine has no 3D GPU and so uses software rendering mode. | ||||
| 添付ファイル | |||||