カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 重要 (ゲーム) | 仮承認 | 未処理 | 2020-04-13 23:32 | 2020-04-25 06:35 |
テスター | John_Nada | 担当者 |   | ソース | irem/m92.cpp |
バージョン | 0.220 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | バグかもね | ||||
セット | uccopsaru | ||||
セット詳細 |
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概 要 | 4面の終わりでゲームが進めなくなる。 | ||||
詳 細 | The game worked perfectly for me till the end of stage 4. But after killing the final boss, the game doesn't move to the next stage as it should. My character (or characters in 2P) can still move on the screen, but the time counter and everything else seems frozen. No music (cause the stage is over), but the sound FX still works when I punch or kick. I tried again with uccops and had no problem. With this new clone, uccopsaru, I made a save state just when stage 4's final boss appears. I tried several times and always have the same problem, stage 5 just won't load. One thing I didn't try yet: starting the game from the very beginning (instead of loading my save state), to check if it happens again. Edit: I attach 2 save states. The one named "t" is when the boss of stage 4 appears. The one named "f" is just when that boss get killed and starts running on fire before turning into a skeleton. That's when the game freezes. | ||||
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添付ファイル | ![]() | ||||
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