| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
グラフィック | 中 | 仮承認 | 未処理 | 2019-07-06 23:57 | 2019-07-09 08:29 |
| テスター | AnonBaiter | 担当者 |   | ソース | sega/saturn.cpp |
| バージョン | 0.211 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | saturneu [rayman] | ||||
| セット詳細 |
saturneu - セガサターン (PAL) | ||||
| 概 要 | [rayman] スプライト描画不具合あり。 | ||||
| 詳 細 | It seems that for whatever reason, the powers that be has made MAME refuse to draw out black pixels by itself(I can't really explain this in a way that makes any sense). So, whenever this happens, a warning message pops up. "VDP1: Sprite List Illegal 0d (389), contact MAMEdev" This is especially noticeable on the second .png image, in which the exact situation I just described happened after I decided to load up my game save. And to make matters worse, other sprite-related bugs get to show up as well, as you can see on the third and fourth .png image. Oh yeah, as I'm playing this on MAME I've noticed that one of those 3D transitions(you know, the ones in which a frame is made into, for example, a bouncing ball around the screen) are bugged out as well, especially when you pass through the third level(the second level that precedes it is where Betilla gives you punch powers). | ||||
| 再現手順 | 1. Play the Europe release of the game. 2. And keep playing until you find another sprite-related bug, I guess? | ||||
| 追加情報 | |||||
| 添付ファイル | |||||