カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
グラフィック未処理2019-07-06 23:572026-08-08 20:27
 
テスターAnonBaiter担当者Kaleソースsega/saturn.cpp
バージョン0.211発生バージョン修正バージョン
修正コミットプルリク
フラグ
セット saturneu [rayman]
セット詳細
saturneu - セガサターン (PAL)
 
概 要[rayman] スプライト描画不具合あり。
詳 細It seems that for whatever reason, the powers that be has made MAME refuse to draw out black pixels by itself(I can't really explain this in a way that makes any sense).
So, whenever this happens, a warning message pops up.
"VDP1: Sprite List Illegal 0d (389), contact MAMEdev"
This is especially noticeable on the second .png image, in which the exact situation I just described happened after I decided to load up my game save.

And to make matters worse, other sprite-related bugs get to show up as well, as you can see on the third and fourth .png image. Oh yeah, as I'm playing this on MAME I've noticed that one of those 3D transitions(you know, the ones in which a frame is made into, for example, a bouncing ball around the screen) are bugged out as well, especially when you pass through the third level(the second level that precedes it is where Betilla gives you punch powers).
再現手順1. Play the Europe release of the game.
2. And keep playing until you find another sprite-related bug, I guess?
追加情報 
 
添付ファイルzip file[saturneu]rayman_europe_sprite_bug.zip (2019-07-07 00:09)
png file01_upon_boot.png (2026-08-05 22:21)
png file02_the_world_map_is_acting_strange_lately.png (2026-08-05 22:22)
png file03_first_stage_artwork_is_bugged_out_as_well.png (2026-08-05 22:22)
png file04_no_black_borders_on_betilla_stage_for_whatever_reason.png (2026-08-05 22:22)
png file05_i_dont_even_need_to_explain_this.png (2026-08-05 22:22)