| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
ドキュメント | 最小 | 解決済み | 修正済み | 2019-03-03 11:04 | 2019-03-07 02:28 |
| テスター | chaneman | 担当者 | chaneman | ソース | dataeast/brkthru.cpp |
| バージョン | 0.207 | 発生バージョン | 修正バージョン | 0.208 | |
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | brkthru | ||||
| セット詳細 |
brkthru - 強行突破 / Break Thru (海外版) | ||||
| 概 要 | テストモードについてドキュメント化されていない。 | ||||
| 詳 細 | The following can be copy and pasted somewhere in the Break Thru game driver if found beneficial: Break Thru contains a Self Test Mode not mentioned anywhere in the manual. It is accessed by holding down both player 1 and player 2 start buttons while powering up the game. It can be accessed in mame by holding the buttons down after the game has started then pressing F3 to reset the game. The Test Mode performs the following: RAM TEST :OK or NG response with pcb locations. DIPSWITCH TEST :Allows checking of settings and switch operation. CONTROL PANEL TEST :Allows testing of controls. MIX TEST :Moving images, player and target object circuitry. BACK TEST :Background video circuitry. SOUND TEST :26 different sounds by pressing the fire button. CHECKSUM TEST :Eprom test, OK or NG response with pcb location. MONITOR TEST :Grid Pattern. Each test can be accessed by activating Coin 1 or Coin 2. Reset the power to the game to get out of test mode. | ||||
| 再現手順 | |||||
| 追加情報 | |||||
| 添付ファイル | |||||