カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
低 | 解決済み | 修正済み | 2019-01-04 09:24 | 2019-11-27 06:22 | |
テスター | bobRetro | 担当者 | AJR | ソース | snk/snk6502.cpp |
バージョン | 0.205 | 発生バージョン | 0.152 | 修正バージョン | 0.217 |
修正コミット | プルリク | ||||
フラグ | |||||
セット | nibbler | ||||
セット詳細 | |||||
概 要 | 2プレイヤーで速度が落ちる。 | ||||
詳 細 | When playing in 2-player mode, the game slows down periodically. This only happens in 2-player mode. In 1-player mode the speed is constant. It happens for both player 1 and player 2. | ||||
再現手順 | Insert 2 credits and choose a 2-player game. Immediately go to the right side of the screen then to the top of the screen to the top-right corner and continue to move the snake counter-clockwise around the small square in the top-right corner. You will notice that as the snake comes out of the corner, its speed is diminished. This is not the only place this occurs, but is just mentioned for comparison purposes. Compare to inserting 1 credit and choosing a 1-player game. Perform the same actions described above and you will notice there is no slowdown. | ||||
追加情報 | I've been able to reproduce this on both 32-bit and 64-bit builds, on multiple machines and versions as far back as 0.152. I'm not certain, but I think I had a version at one point where this didn't occur, but can't seem to find it. Sometimes the slowdown is more pronounced than others. The entire game is slowing down and not just the speed of the snake as can be observed by watching the countdown timer when the slowdown is happening (easier to notice when you haven't eaten a dot for a while and the timer is counting down rapidly). | ||||
添付ファイル |