カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 最小 | 解決済み | 修正済み | 2018-06-11 02:10 | 2019-01-15 06:26 |
テスター | Hydreigon | 担当者 | Hydreigon | ソース | sega/model1.cpp |
バージョン | 0.198 | 発生バージョン | 0.197 | 修正バージョン | 0.206 |
修正コミット | プルリク | ||||
フラグ | |||||
セット | vr, vformula | ||||
セット詳細 |
![]() ![]() | ||||
概 要 | 0.196からリンクモードが動作しない。 | ||||
詳 細 | Virtua Racing and Forumla doesn't seem to recognize their communication boards. Setting the communication to 'master' or 'slave' will load the cancelled screen instead of the network check screen even with a proper config. Happened since 0.196. Comm board emulation for these two games worked fine before. System 32 and Model 2 games are unaffected. Wing War, running on the same hardware, reads its comm board fine. | ||||
再現手順 | 1. Run vr or vformula 2. Change linked setting to 'master or slave'. 3. Exit test mode. | ||||
追加情報 | Used the following setup for both cfgs: CFG #1: mame64.exe vr -w -cfg_directory cfg -nvram_directory nvram -comm_localport 15111 -comm_remoteport 15112 -comm_localhost 0.0.0.0 -comm_remotehost 127.0.0.1 CFG #2: mame64.exe vr -w -cfg_directory cfg2 -nvram_directory nvram2 -comm_localport 15112 -comm_remoteport 15111 -comm_localhost 0.0.0.0 -comm_remotehost 127.0.0.1 My guess is something happened so that the communications board ended up being undetected so both games think they don't have a comm board installed. | ||||
添付ファイル |