カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 中 | 解決済み | 修正済み | 2018-06-01 07:47 | 2019-03-12 02:46 |
テスター | Hydreigon | 担当者 | tedgreen | ソース | konami/hornet.cpp |
バージョン | 0.198 | 発生バージョン | 修正バージョン | 0.199 | |
修正コミット | プルリク | ||||
フラグ | |||||
セット | sscope and clones | ||||
セット詳細 |
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概 要 | アナログ入力が動作しない。 | ||||
詳 細 | Silent Scope's analog inputs currently do not function. There did exist an early version (146-147) where analog inputs worked fine to the point the game was playable from start to finish. Going to call this a regression since then. If you set the screen flip x/y dip switches to on, the analog controls will somewhat function. They work fine in test mode on the calibration screen but still not ingame. Even then, this isn't correct as the factory settings for these two dip switches are set to off. | ||||
再現手順 | |||||
追加情報 | Working version back in 2012: I honestly don't know why this wasn't submitted. Better late than never. This same input issue applies to Silent Scope 2 but that game doesn't work for different reasons. | ||||
添付ファイル |