| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
サウンド | 低 | 仮承認 | 未処理 | 2017-05-29 02:48 | 2017-05-31 13:51 |
| テスター | TServo2049 | 担当者 |   | ソース | midw8080/8080bw.cpp |
| バージョン | 0.185 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | clones of invaders | ||||
| セット詳細 | |||||
| 概 要 | Taito版のSEが正しくエミュレートされていない。 | ||||
| 詳 細 | When discrete sound emulation was added to invaders in 0.114u2, it was based on a Midway board. However, Taito boards had different sound effects (most notably the sound of destroying an invader). Video footage of various bootlegs/clone PCBs found online (e.g., Cosmic Monsters, Space War) shows that they are also derived from the Taito sounds; even when they vary from official Taito boards and from each other, they sound like variations of the Taito sounds and not the Midway ones. Only the parent set invaders should be using discrete sound emulation of a Midway board. The Taito sets should have discrete sound emulation from a Taito board, as should any other invaders clones, or other games currently using the discrete emulation code from invaders. | ||||
| 再現手順 | |||||
| 追加情報 | The invaders sample set matches the Taito sound effects. The "Taito" sound for destroying an invader can also be heard in invad2ct when player 1 destroys an invader. (The "Midway" sound is used for player 2.) | ||||
| 添付ファイル | |||||