カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2017-05-09 09:19 | 2025-01-09 05:43 |
テスター | mmarino4 | 担当者 |   | ソース | namco/polepos.cpp |
バージョン | 0.183 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | バグかもね | ||||
セット | polepos, poleposj, poleposa1, poleposa2 | ||||
セット詳細 |
![]() ![]() ![]() ![]() | ||||
概 要 | イニシャル入力時に動きが少し固まる。 | ||||
詳 細 | When entering your initials, the game will often appear to be stuck on a letter as you cycle through then automatically jump to where you actually are. The game knows which letter you are on but the graphics will not always reflect this. This does NOT happen when entering initials for the top 6 scores (those displayed in the attract mode). However, this will always happen with initials above the 6th score. | ||||
再現手順 | Start a race and score well enough to enter your initials but not well enough to enter them in the top 6 scores. Aim between 10,000 and 11,000 points. Cycle through the letters by spinning your wheel or holding the arrow key on your keyboard. It will often appear to be "stuck" on a certain letter then show the correct letter a second or two later. Enter your initials in the top 6 scores (above 12,000 by default) and you will see it correctly display every letter when cycling through as it never gets stuck. | ||||
追加情報 | |||||
添付ファイル |