| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
DIP/入力 | 低 | 仮承認 | 未処理 | 2017-02-03 07:55 | 2023-03-08 03:25 |
| テスター | Emu | 担当者 |   | ソース | |
| バージョン | 0.182 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | all gun games | ||||
| セット詳細 | |||||
| 概 要 | Aimtrak製光線銃を使うと不具合がある。 | ||||
| 詳 細 | When using a gun game with an aspect ratio different from the screen aspect ratio (for example using a 4:3 games in a 16:9 screen) the position of the crosshair in the game is correct onli in the middle vertical axis of the screen: more the gun is moved to the edge of the screen more the crosshair and the pointer increase their distance. At the edge of the screen the crosshair is at the edge of the game screen. After other test I've noticed that the position detected in the screen ir reproduced proportionally in the game screen, this is more noticeable if rotating the game screen. Because the Aimtrak light gun is seen as a mouse device I suppose that the mouse pointer should always be over the crosshair. In this situation the only way to correctly play games is using crosshair or stretching the screen game. I've attached som screenshot of this behaviour. | ||||
| 再現手順 | |||||
| 追加情報 | |||||
| 添付ファイル | |||||