| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
色/パレット | 低 | 解決済み | 修正済み | 2016-12-09 13:10 | 2016-12-10 08:23 |
| テスター | jeff p | 担当者 | Robbbert | ソース | midw8080/8080bw.cpp |
| バージョン | 0.180 | 発生バージョン | 修正バージョン | 0.181 | |
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea | ||||
| セット詳細 |
invadpt2 - スペースインベーダーPART II (Taito, bigger ROMs) invadpt2br - スペースインベーダーPART II (ブラジル版) moonbase - ムーンベース (set 1) moonbasea - ムーンベース (set 2) sicv - スペースインベーダー (CV Version, larger roms) sicv1 - スペースインベーダー (CV Version, smaller roms) | ||||
| 概 要 | プレイヤー2のとき画面の一部の色が変らない。 | ||||
| 詳 細 | In a 2-player game, a player change should also cause colors to change in certain areas of the screen. Instead all colors remain the same for both players. Example: In "sicv", "sicv1", "invadpt2", and "invadpt2br", player 1's color scheme is being used for both players. When it is player 1's turn, all colors are correct. However, when it is player 2's turn: Player 1's score, on the upper left corner of the screen directly below "SCORE<1>", should be displayed in cyan instead of white. Player 2's score, on the upper right corner of the screen directly below "SCORE<2>", should be displayed in white instead of yellow. Therefore, the white score display is supposed to indicate whose turn it is. Anything below the shields that is colored cyan for player 1 should be colored yellow for player 2. | ||||
| 再現手順 | |||||
| 追加情報 | The romsets "moonbase" and "moonbasea" are doing the exact opposite of what the others are doing - using player 2's color scheme for both players. | ||||
| 添付ファイル | |||||