カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
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![]() | 最小 | 仮承認 | 未処理 | 2014-11-10 04:15 | 2022-01-19 14:25 |
テスター | Augusto | 担当者 |   | ソース | technos/ddragon.cpp |
バージョン | 0.155 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | ddragon and clones | ||||
セット詳細 |
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概 要 | ラスボス後、プレイヤー同士の戦いに負けることができない。 | ||||
詳 細 | If after of last boss playing with two players has an scene fight player one versus player two. In some times both players don't lose even if not have more energy and being hiting more of 100 times. I remember a funny detail that both players chose who would lose because it was the only way to see the end.To lose had to descend the player in the hole This bug is random and happen in arcade not being an MAME bug. Another detail is about the bug http://mametesters.org/view.php?id=416 that "allways return". The bug post details is "When finishing the game its reset and so go to check rom screen again and freezes!". I remember perfectly that the game reset to ROM test screen after of finish the last boss or player versus. The game reset showing exactly the same screen from the post displaying "63701 ERROR". That bug is random and happen in real arcade, but I not can say correctly if is the original or bootleg. In Brazil had both original (more the japanese version) and bootleg versions of Double Dragon. This bug happen in bootleg version and I can't confirm if happen with original version. I remember very well about this and also when players said "Will it show the ending ?" and when had that power off the machine and power on to play. If Double Dragon has protection and emulation use some code with information from bootleg is high chance that the reset bug happen in original arcade and an fix is endless. Thanks. | ||||
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添付ファイル | ![]() | ||||
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