カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 仮承認 | 未処理 | 2014-07-10 18:58 | 2015-08-03 16:23 |
テスター | Dr.Venom | 担当者 |   | ソース | msx/msx.cpp |
バージョン | 0.153 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | 実機・資料検証済み | ||||
セット | msx2 | ||||
セット詳細 | |||||
概 要 | Render Resolutionをautoに設定するとAstro Starのデモが固まる。 | ||||
詳 細 | When the dipswitch "Render Resolution" is set to "auto" the Astro Star demo will hang upon loading the main demo part. | ||||
再現手順 | Set MESS Render Resolution dipswitch to "Auto" Start the Astro Star demo The demo will hang after completing the intro picture, i.e. upon starting the main demo part. | ||||
追加情報 | The demo hangs between intro picture and main demo part, which is also where the Auto resolution switch tries to switch between 272x240 intro picture screen and a (linedoubled) 544x480 screen. As such this issue seems part of the whole resolution, borders and refresh rate problems in the MSX driver, for which separate bug reports have been filed earlier. Demo can be downloaded here: http://www.passionmsx.org/modules/mydownloads/singlefile.php?cid=67&lid=688 The screen where it hangs only shows the first character of the screen it's supposed to show, see attached pic. Correct picture is shown here: http://www.passionmsx.org/modules/mydownloads/images/shots/astrost.png When setting the Render Resolution dipswitch to "High" instead of "Auto" the problem is circumvented. | ||||
添付ファイル | ![]() |