| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
グラフィック | 低 | 解決済み | 修正済み | 2008-01-31 03:55 | 2008-01-31 11:47 |
| テスター | -Misc Reporters- | 担当者 |   | ソース | stern/astinvad.cpp |
| バージョン | 0.106u11 | 発生バージョン | 修正バージョン | 0.122u6 | |
| 修正コミット | プルリク | ||||
| フラグ | 旧BugID | astinvad0106u11gre | |||
| セット | astinvad | ||||
| セット詳細 |
astinvad - カミカゼ / Astro Invader | ||||
| 概 要 | 敵が地面に落ちると画面が点滅するが、これは間違い。 | ||||
| 詳 細 | The game is not supposed to flash when the little "boogers" hit the ground. Actually it's not supposed to flash at all. What should happen is all the foreground images should be red/orange color and black background still stays black. The only game movement that should occur is when the players ship is destroyed. All other image movements are suspended/frozen until gameplay is refreshed and player's ship is ready to play again. That part of the video emulation needs to be updated for Astro Invaders to be emulated correctly video game wise. See <a href="http://www.arcadeflyers.com/?page=flyer&id=80&image=2">4th screen of flyer image</a> for reference. | ||||
| 再現手順 | |||||
| 追加情報 | Posted by Antny / gregf / rohang | ||||
| 添付ファイル | |||||