カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 実機のバグ | 2013-06-04 19:57 | 2013-06-09 06:27 |
テスター | BPzeBanshee | 担当者 |   | ソース | seibuspi.cpp |
バージョン | 0.148u5 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | rfjets | ||||
セット詳細 |
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概 要 | 巨大戦車ボスのグラフィックの表示がおかしい。 | ||||
詳 細 | I was running rfjets, the Single Board version recently dumped with notable unique features including a sound test. Gave it a spin and got up to the Wild Weasel variant (the boss) of Simulation Stage 20. | ||||
再現手順 | Easy method I used: 1. Have Special Mode enabled in Test Settings 2. Start game, go to SPECIAL 3. Play up to the Desert Stage (Simulation Stage 20) where this boss will appear after a set of smaller enemies 4. The tank will roll up to the screen and generate these glitched graphics | ||||
追加情報 | I've not seen a Single Board PCB in action, but I know in the parent set (rfjet) and the Japan version (rfjetj) this issue does not occur: the tank tracks are quite obviously tank tracks in the sand and look fine. This however I doubt is meant to be normal. If someone could confirm whether it's a bug or something that happens on the PCB I'm sure it'd be much appreciated. | ||||
添付ファイル | ![]() |