カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 重要 (ゲーム) | 解決済み | 修正済み | 2012-10-10 12:55 | 2016-07-05 09:25 |
テスター | B2K24 | 担当者 | Kale | ソース | jaleco/megasys1.cpp |
バージョン | 0.147u1 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | tshingen | ||||
セット詳細 |
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概 要 | 起動後画面がぐちゃぐちゃになりループする。 | ||||
詳 細 | Playing through this game on 0.147u1 X64 self compile I notice at random the emulation stops and you enter some "GFX garbage loop" that never ends. It happened too me on stage 1 and then another game on stage 5. The Reproducibility of this seems to be always 100% except you can't trigger it exactly when you want, you have to keep playing and eventually it randomly happens. When in this"GFX garbage loop" state, MAME is completely functional as if nothing is wrong. | ||||
再現手順 | load tshingen, play, and eventually you will get caught in what I call "GFX garbage loop" unfortunately it might take 30 minutes or even 1 hour, but it will eventually happen. | ||||
追加情報 | |||||
添付ファイル | ![]() | ||||
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