| カテゴリ |
重要度 |
ステータス |
解決状況 |
登録日時 |
最終更新 |
ゲームプレイ | 低 | 認証済み | 未処理 | 2010-08-03 23:15 | 2010-08-04 22:41 |
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| テスター | Smitdogg | 担当者 |   | ソース | kaneko/djboy.cpp |
| バージョン | 0.139 | 発生バージョン | | 修正バージョン | |
| | 修正コミット | | プルリク | |
| フラグ | |
| セット |
djboyj |
| セット詳細 |
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| 概 要 | The 2nd player can "ghost in" without hitting 2P start and then is impossible to get rid of. |
| 詳 細 | The 2nd player can "ghost in" without hitting 2P start and then is impossible to get rid of. I tried to reproduce it once and couldn't. Luckily I was recording an .inp file (attached). I also made a save state (attached) where the glitch is happening and you can see that every time the 2P loses all his lives, he just keeps coming back in. I don't know if it only affects the djboyj set since it doesn't happen every time. |
| 再現手順 | |
| 追加情報 | |
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| 添付ファイル | djboyj-inp.zip (2010-08-03 23:15) |
djboyj-state.zip (2010-08-03 23:16) |