| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
インターフェイス | 機能追加 | 解決済み | 修正済み | 2009-10-06 06:01 | 2009-10-06 21:01 |
| テスター | Tafoid | 担当者 | aaron | ソース | |
| バージョン | 0.134u2 | 発生バージョン | 修正バージョン | 0.136 | |
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | |||||
| セット詳細 | |||||
| 概 要 | -watchdogコマンドの拡張についてのご提案。 | ||||
| 詳 細 | I was using the -watchdog function recently and noticed a couple things about it's function that could stand improvement. 1) Start -watchdog timer after the emulation starts Currently, the -watchdog timer starts immediately upon starting MAME. This includes the time where you have to navigate warning/information windows or even loading the roms - the clock is ticking. It's my opinion that since loading a romset is not same across all games, it would be better to start the count just as the emulation begins, rather then immediately. Also, starting it at emulation start would better sync with other timer-based command such as -seconds_to_run. 2) Leave a message (fatalerror) when MAME has stopped due to this watchdog. A simple message detailing the fact that MAME was shutdown due to watchdog time elapsing would be sufficient. Right now, you simply get dropped out of MAME without any special message identifying the reason. | ||||
| 再現手順 | |||||
| 追加情報 | |||||
| 添付ファイル | |||||