| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
グラフィック | 低 | 解決済み | 修正済み | 2009-06-29 05:02 | 2022-05-02 23:44 |
| テスター | Haze | 担当者 | Haze | ソース | irem/m92.cpp |
| バージョン | 0.132u2 | 発生バージョン | 修正バージョン | 0.243 | |
| 修正コミット | ba7824c | プルリク | #9492 | ||
| フラグ | |||||
| セット | rtypeleo | ||||
| セット詳細 |
rtypeleo - R-TYPE LEO (海外版) | ||||
| 概 要 | 無敵の時、自機が正しく点滅処理されていない模様。要実機情報。 | ||||
| 詳 細 | this one has bugged me for a while, and I'd really like real PCB confirmation either way. Basically in R-Type Leo when you start the game, or when you die you're invulnerable for a few seconds. Right now in MAME your ship will either be shown with a white colour, or the normal colour during this period (it seems random, sometimes when you die you'll appear solid white, other times, normal) If you appear 'normal' colour, you have no way of knowing how long the invulnerability will last. I suspect that the ship should flicker between the two colours during this invulnerability, but it doesn't. It might be a timing glitch, or a subtle CPU bug, or even a glitch in the original game. AFAIK it's always been this way in MAME. | ||||
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| 添付ファイル | |||||