| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
実機資料 | 低 | 解決済み | 修正済み | 2009-06-20 04:17 | 2012-06-02 21:46 |
| テスター | Machone | 担当者 | hap | ソース | dataeast/btime.cpp |
| バージョン | 0.132u1 | 発生バージョン | 0.129 | 修正バージョン | 0.138 |
| 修正コミット | プルリク | ||||
| フラグ | 実機・資料検証済み | ||||
| セット | brubber, bnj, caractn | ||||
| セット詳細 |
bnj - バーニンラバー / Bump 'n' Jump brubber - バーニンラバー caractn - Car Action (set 1) | ||||
| 概 要 | 画面解像度が間違っている。 | ||||
| 詳 細 | Screen resolution should be 240x256 not 240x240. This error was reported by myself sometime ago now & fixed in MAME. MAWS lists the fix: 0.112u1: Canim fixed visible area to 240x256 in Bump 'n' Jump according to the arcade picture. However it has since returned. I've included an original arcade picture for reference. I think this was from one of the California Extreme events or something like that. Note the additional 8 pixels at the top and bottom of the screen as compared to current MAME. Perhaps this needs noting in the source so it doesn't keep getting fixed by mistake. | ||||
| 再現手順 | |||||
| 追加情報 | |||||
| 添付ファイル | |||||