| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
クラッシュ/フリーズ | 低 | 認証済み | 未処理 | 2009-06-14 04:46 | 2019-06-28 08:14 |
| テスター | Haze | 担当者 |   | ソース | capcom/gng.cpp |
| バージョン | 0.132 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | gng | ||||
| セット詳細 |
gng - 魔界村 / Ghosts'n Goblins (海外版? set 1) | ||||
| 概 要 | アトラクトモードでしばらく経つとフリーズする。ただしコイン入力は動作する。 | ||||
| 詳 細 | if you leave gng running for long enough then it will freeze in the atttract mode The log file ends up full of the following (I don't know exactly when they're generated) Physical width 1253, height 964 AY-3-8910/YM2149 using legacy output levels! AY-3-8910/YM2149 using legacy output levels! Soft reset CPU 'maincpu' (PC=00006036): unmapped program memory byte write to 00003D01 = 00 CPU 'maincpu' (PC=0000615C): unmapped program memory byte write to 00003D01 = 01 CPU 'maincpu' (PC=0000D624): unmapped program memory byte read from 00003CF9 CPU 'maincpu' (PC=0000D624): unmapped program memory byte read from 00003CFA CPU 'maincpu' (PC=0000D62B): unmapped program memory byte read from 00003CFC CPU 'maincpu' (PC=0000D62B): unmapped program memory byte read from 00003CFD CPU 'maincpu' (PC=0000D632): unmapped program memory byte write to 00006A89 = 06 CPU 'maincpu' (PC=0000D624): unmapped program memory byte read from 00003CF9 CPU 'maincpu' (PC=0000D624): unmapped program memory byte read from 00003CFA CPU 'maincpu' (PC=0000D62B): unmapped program memory byte read from 00003CFC CPU 'maincpu' (PC=0000D62B): unmapped program memory byte read from 00003CFD CPU 'maincpu' (PC=0000D632): unmapped program memory byte write to 00006A89 = 06 CPU 'maincpu' (PC=0000D624): unmapped program memory byte read from 00003CF9 CPU 'maincpu' (PC=0000D624): unmapped program memory byte read from 00003CFA CPU 'maincpu' (PC=0000D62B): unmapped program memory byte read from 00003CFC CPU 'maincpu' (PC=0000D62B): unmapped program memory byte read from 00003CFD CPU 'maincpu' (PC=0000D632): unmapped program memory byte write to 00006A89 = 06 It took about 1 hour to freeze at 1000% speed here. The game could still be coined up and played after this. It always freezes at the same point, it's probably some combination of random events that results in a scenario where the game gets stuck (this was also reported on mametesters, with a screenshot but I can no longer access my post) | ||||
| 再現手順 | |||||
| 追加情報 | |||||
| 添付ファイル | |||||