カテゴリ 重要度 ステータス 解決状況 登録日時 最終更新
サウンド解決済み修正済み2009-04-03 21:552009-04-03 23:21
 
テスターmux担当者Hazeソースsony/taitogn.cpp
バージョン0.130u2発生バージョン修正バージョン0.130u3
修正コミットプルリク
フラグ
セット spuzbobl
セット詳細
spuzbobl - スーパーパズルボブル (V2.05O 1999/2/24 18:00)
 
概 要効果音が止まらない。
詳 細Some of the sounds in the game, such as those played when one of the character makes an attack in versus mode, loop indefinitely, or nearly so (I heard some of those sounds finally disappear when changing stage). The alarm sound that is being played in puzzle mode when the bubbles level is dangerously low also loops indefinitely.
再現手順The easiest way to reproduce this bug is probably to start a game in puzzle mode, 1 player, and shoot the bubbles such that you fill your playing field. When bubbles are sufficiently low, an annoying alarm sound will start playing. If you clear the bubbles and go back to a normal situation, the sound doesn't stop as it ought.
追加情報This bug was also present in MAME 0.130u1 when the spuzbobl rom was first added.
 
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