| カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
|---|---|---|---|---|---|
グラフィック | 最小 | 認証済み | 未処理 | 2009-02-24 17:05 | 2020-11-17 13:35 |
| テスター | Heihachi_73 | 担当者 |   | ソース | namco/namcos12.cpp |
| バージョン | 0.129u4 | 発生バージョン | 修正バージョン | ||
| 修正コミット | プルリク | ||||
| フラグ | |||||
| セット | soulclbr, tektagt and clones | ||||
| セット詳細 |
soulclbr - ソウルキャリバー (海外版, SOC12/VER.A2) tektagt - 鉄拳タッグトーナメント (海外版, TEG2/VER.C1, set 1) | ||||
| 概 要 | 画面表示が9ピクセル右にずれている。 | ||||
| 詳 細 | Now that Soul Calibur's been upgraded to working status, there has been one thing that's been bugging me since the game was added way back in the 0.7x releases. It's not really a graphics glitch as such (such posts would not be accepted with the GAME_IMPERFECT_GRAPHICS flag, are are usually trivial 3D bugs), but the entire screen is shifted to the right by 9 pixels. The same thing also affects the Tekken Tag [tektagt] sets, but surprisingly not Tekken 3 or any other games in the driver. It only occurs when the game goes into 512 or 640 pixel mode, e.g. in-game, not at the boot-up color bars or during the intro video. It is more noticeable in tektagt since the player 2 health bar (tagged out character) is cut off on the right. | ||||
| 再現手順 | |||||
| 追加情報 | |||||
| 添付ファイル | |||||