カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
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![]() | 中 | 解決済み | 修正済み | 2008-09-23 07:48 | 2008-09-24 01:47 |
テスター | User_413 | 担当者 |   | ソース | |
バージョン | 0.127u4 | 発生バージョン | 0.127u3 | 修正バージョン | 0.127u5 |
修正コミット | プルリク | ||||
フラグ | |||||
セット | All Drivers using 8080 CPU | ||||
セット詳細 | |||||
概 要 | スコア、クレジットカウントなどについての8080コアの問題。 | ||||
詳 細 | See pictures below. Invaders: Credits increase by 33 and not decrease by 1 when you start a game. First picture shows before you start (with 1 credit), second picture shows when you start. *edit* Bug now confirmed, turns out it's an unfortunately trobulematic problem with changes to the 8080 core in .127u3. This has also effected all games on warpwarp.c (ex. Warp & Warp, Gee Bee, Bomb Bee, etc.) Several pictures of romset warpwarp have been added below to show the effections due to the changes. The before pictures are the first three pictures, and the after pictures are the nine other pictures (I'm only mentioning the pictures that show Warp & Warp, not the Space Invaders pictures). I noticed in Space Invaders that the TI SN76477 CSG sound is downpitched by three notes lower than older versions of MAME, that also seems to have been affected by the 8080 core change. The score also acts up in warpwarp.c from the 8080 core change, see the Warp & Warp images. Notice: The Warp Warp images are marked with "before" and "after" names on their file name then the number of the image uploaded (ex. before1, before2, after1, after2, etc.) The after4 image shows the green bars in one of it's "Warp" colors, it's fortunately not a bug at all, I was supposed to take an image where the bars say "Warp" but I accidentaly took the image at the wrong time! I originally intended to take the bars in their "Warp" frame, but I took the bars in their non-green/non-Warp forms! Oops, worry me for taking the image at the wrong time! | ||||
再現手順 | |||||
追加情報 | Visible effects noted in many drivers including: 8080bw.c mw8080bw.c n8080.c warpwarp.c and many not listed.. | ||||
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