カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2008-01-25 15:22 | 2008-03-20 10:17 |
テスター | Tafoid | 担当者 |   | ソース | cinematronics/leland.cpp |
バージョン | 0.119u3 | 発生バージョン | 修正バージョン | 0.122u6 | |
修正コミット | プルリク | ||||
フラグ | 旧BugID | alleymas0119u3gre | |||
セット | alleymas | ||||
セット詳細 |
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概 要 | 記録を保存するためのイニシャルと誕生日を入れる画面が現れない。 | ||||
詳 細 | The screen which allows entry of your birth date and initials to keep your records is not present in the later builds (after 0.104). It, instead, goes directly to the select type of bowler/hand screen. Follow-up by RansAckeR (0.122u5): This was introduced by fixing cerberus0104u7yel [Aaron Giles] in 0.104u9. Changing: WRITE8_HANDLER( alleymas_joystick_kludge ) { /* catch the case where they clear this memory location at PC $1827 and change */ /* the value written to be a 1 */ if (activecpu_get_previouspc() == 0x1827) *alleymas_kludge_mem = 1; else *alleymas_kludge_mem = data; ... } into this causes the bug and also disables the joystick input: WRITE8_HANDLER( alleymas_joystick_kludge ) { /* catch the case where they clear this memory location at PC $1827 and change */ /* the value written to be a 1 */ if (safe_activecpu_get_pc() == 0x1827) *alleymas_kludge_mem = 1; else *alleymas_kludge_mem = data; ... } I simply reverted the change and the game seems to have no problems. Now, I can't find anywhere what cerberus0104u7yel was about, so I don't know if this brings the bug back. Are fixed-bug reports saved anywhere? | ||||
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