カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
その他 | 中 | 解決済み | 実機のバグ | 2008-02-23 07:55 | 2008-02-23 07:56 |
テスター | Tafoid | 担当者 |   | ソース | sega/vicdual.cpp |
バージョン | 0.120u3 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | All games in vicdual.c and blockade.c | ||||
セット詳細 | |||||
概 要 | ゲーム中にコインを入れると、ゲームが強制終了する。 | ||||
詳 細 | Start a game. If you insert another credit while the game is in progress, your current game immediately ends and you are brought back to the credits screen. - Tafoid (0.120u3) | ||||
再現手順 | |||||
追加情報 | This was confirmed as *correct* behavior a long time ago? -nt-. - Haze On page 2 of both Gremlin's Blockade and Hustle manuals has printed text that reads: If at any time the t.v. screen shows meaningless display or the game otherwise malfunctions, simply drop a coin into the coin mechanism. This should correct the problem. If not, the game requires service. The circuitry in [name of game here] has been arranged so that the insertion of a quarter thru the coin mechanism will reset the restart in the system. This clears up temporary problems caused by power line disturbances, static, etc. ----------- This text is also on Depthcharge [1977] and Head On manuals [1979] too. It isn't printed on Carnival [1980] manual, but it should be same hardware feature as earlier manuals describe. It isn't an arcade bug, but a manufacturer feature for Gremlin games although it might seem like a bug behavior. | ||||
添付ファイル | blockade_not_bug.png (2008-02-23 07:55) |