カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
グラフィック | 低 | 解決済み | 修正済み | 2008-02-17 20:04 | 2011-05-23 04:37 |
テスター | Smitdogg | 担当者 |   | ソース | capcom/cps1.cpp |
バージョン | 0.67 | 発生バージョン | 修正バージョン | 0.86u4 | |
修正コミット | プルリク | ||||
フラグ | 実機・資料検証済み | 旧BugID | dynwar067gre | ||
セット | dynwar | ||||
セット詳細 |
dynwar - 天地を喰らう / Dynasty Wars (US版, B-Board 89624B-?)
| ||||
概 要 | 面クリア後の得点計算シーンでキャラクタ化けがある。 | ||||
詳 細 | When this set was added to MAME, it started using the Japanese clone's gfx ROMs, assuming they are were the same in both sets. The gfx ROMs for the world version weren't dumped and most likely were different, regardless of Capcom's track record. Check the dump notes in Guru's Dynasty Wars dump that hasn't yet been added. Glitches happen currently, for example: There's a bit of graphical garbage at the final score tally (should be "" then nothing, since there is no Level 9) if you've reached Level 8. Score is displayed properly at the end of any previous level where you happen to get to Level 8. | ||||
再現手順 | |||||
追加情報 | The roms being used by that version have been dumped from the correct board now. If the glitches are still present it's either a case of 'lazy Capcom English translation' or general CPS1 weirdness. - Haze (0.111) | ||||
添付ファイル | dw067gre.png (2008-02-17 20:04) |