カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 実機のバグ | 2008-02-17 19:42 | 2008-02-17 19:43 |
テスター | -Misc Reporters- | 担当者 |   | ソース | misc/cave.cpp |
バージョン | N/A | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | ddonpach | ||||
セット詳細 |
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概 要 | 頻繁に速度低下が起こる。 | ||||
詳 細 | Suffers noticable slowdowns. | ||||
再現手順 | |||||
追加情報 | "Dodonpachi slows down very noticably when things get a bit hectic on screen (which is very often), .. even as soon as a few seconds into the game. The emulation is reporting that it is able to keep up with the game (ie : a solid 60fps / 100%) .. .. the slowdown seems to come from the game itself and not the emulation" In the Cave games the slowdown is intentional. How on earth would you otherwise be able to dodge all the bullets flying on the screen and still kill enemies ;-) - Gridle | ||||
添付ファイル |