カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
グラフィック | 低 | 仮承認 | 未処理 | 2023-10-08 12:26 | 2024-02-10 13:00 |
テスター | VasiliyFamiliya | 担当者 |   | ソース | sega/dccons.cpp |
バージョン | 0.259 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | dcjp [Langrisser Millennium] | ||||
セット詳細 |
dcjp - ドリームキャスト (日本版, NTSC)
| ||||
概 要 | [Langrisser Millennium] メニューの表示不具合。 | ||||
詳 細 | Surprisingly, MAME Dreamcast driver has a common bug with Flycast - priority conflict between borders of menu window and leftest or rightest character in the line. Below you can find a few screenshots, taken with 2 different emulators. | ||||
再現手順 | In the case of Flycast, it's enough to just load the game, but MAME still hasn't VMU emulation, so only thing you can do is to skip all beginning cutscenes. | ||||
追加情報 | Flycast uses per-pixel sorting and native depth interpolation. For some reason, even full framebuffer emulation can't fix this bug. In MAME, the chosen bios is v1.004, screen connection type is S-Video, bilinear filtering is enabled. Here is the reference video (cfr. 10:00 minute mark -AS): | ||||
添付ファイル | mame0.png (2023-10-08 12:28) | ||||
mame1.png (2023-10-08 12:28) | |||||
flycast0.png (2023-10-08 12:29) | |||||
flycast1.png (2023-10-08 12:29) | |||||
flycast2.png (2023-10-08 12:30) |