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DIP/入力仮承認未処理2023-07-03 06:582023-07-11 20:12
 
テスターBalthier担当者 ソースtaito/slapshot.cpp
バージョン0.256発生バージョン修正バージョン
修正コミットプルリク
フラグ
セット opwolf3 and clones
セット詳細
opwolf3 - オペレーションウルフ3 (海外版)
 
概 要光線銃入力設定だが、実機はXYレジスタを使う。
詳 細This set is hooked up for lightgun inputs but the games really use pots for aiming and should be AD_STICK. The manual shows the X and Y variable resistors in the gun assembly diagrams/lists and in the schematics at the end, something positional guns use to track. Lightguns use optic sensors.
再現手順1. Run the affected games.
2. TAB to the Input Assignments for the system and view them.
追加情報Luke Morse mentions the game uses pots in passing while playing the board he fixed.
&t=274s

First image:
Page 18 of the manual https://www.arcade-museum.com/manuals-videogames/O/Operation%20Wolf%203%20Manual.pdf
Shows the gun assembly and the parts. I highlighted the pots in blue.

Second image shows the connections referencing the resistors "VR 1P X/Y" and "VR 2P X/Y" on pages 21, 25, and 26.

The only game in the Operation Wolf series that uses a lightgun is the first game. The 3 sequels use positional guns.
EDIT: Forgot to mention the game needs crosshairs to calibrate too, it doesn't have a UI setting for it.
 
添付ファイルpng fileopwolf3_page_18_Gun_Assembly_2_Variable_Resistors_(VR).png (2023-07-03 06:58)
png fileopwolf3_pages_21,25,26_Variable_Resistors_(VR).png (2023-07-03 06:59)