カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 仮承認 | 未処理 | 2022-10-26 01:07 | 2022-10-29 03:02 |
テスター | danylopez123 | 担当者 |   | ソース | konami/zr107.cpp |
バージョン | 0.248 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | windheat and probably the other games in zr107.cpp | ||||
セット詳細 |
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概 要 | リフレッシュレートが違う。 | ||||
詳 細 | Replaying Winding Heat, there was this point that i asked myself: Hmm.. the attract mode at the beginning isn't suposted to stay in sync with the music playing? Then i tried to see if i can check a Youtube video from an Arcade Cabinet to see if it is suposted to be in sync and.. it seems that it is suposted to be in sync with the music. I'm not sure if the other zr107 games should have the same thing, like Jet Wave and Midnight Run: Road Fighter 2 running slightly faster than normal. I tried checking the other 2 games and.. im not sure if they are suposted to have different Refresh Rates, sadly i couldn't find videos from them. Here's the video i've found for Winding Heat to show that in the opening attract mode is suposted to be in sync with the music: | ||||
再現手順 | |||||
追加情報 | The closest result i got with Winding Heat is by setting the Refresh Rate to 57.000 Hz but still might not be the same as in the actual Arcade Machine | ||||
添付ファイル |