カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
ステート保存/再生 | 機能追加 | 仮承認 | 未処理 | 2022-10-10 01:33 | 2024-02-25 01:52 |
テスター | StHiryu | 担当者 |   | ソース | |
バージョン | 0.248 | 発生バージョン | 0.247 | 修正バージョン | |
修正コミット | プルリク | ||||
フラグ | |||||
セット | |||||
セット詳細 | |||||
概 要 | ステースト保存時に入力がセーブされない。 | ||||
詳 細 | Before 0.247 you could save a state with any direction pressed and when loading that state, you got exactly the same position. Now in 0.247 when you save or restore, your character stands still for about a second before starting to move, even with the direction pressed all the time. The best way to check this is with 2 savestates using rolling thunder as example: 1-q.sta from 0.246 -> Load this state after keeping pressed the > cursor key, and you'll see your character moving to the right. 2-w.sta from 0.247 -> Load this state after keeping pressed the > cursor key, the character takes a period of time to respond to the key pressed. The only info about any change in the save/restore system I've found is at 0.247 mameinfo: . UI . Swallow save state slot key/button (ui\state.cpp) | ||||
再現手順 | 1-Get Mame 0.246 and 0.247 from MameDev 2-Load rthunder from 0.246 3-Use F7 to load state 4-Keep pressed right cursor and press q 5-Load rthunder from 0.247 6-Use F7 to load state 7-Keep pressed right cursor and press w | ||||
追加情報 | Updated save states fron hangon and rthunder 0.252. | ||||
添付ファイル | saveStates.zip (2023-03-04 12:07) |