カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 低 | 解決済み | 修正済み | 2022-08-24 18:48 | 2022-08-26 05:29 |
テスター | tepidsnake | 担当者 | Steve Coomber | ソース | namco/namcos86.cpp |
バージョン | 0.246 | 発生バージョン | 修正バージョン | 0.247 | |
修正コミット | c73af1d | プルリク | #10247 | ||
フラグ | |||||
セット | wndrmomo | ||||
セット詳細 |
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概 要 | 入力が4方向レバーになっている。 | ||||
詳 細 | Wonder Momo is listed as a 4-way joystick game and currently behaves as such in MAME- you cannot turn while crouching as trying to do so makes Momo stand up and turn, which makes sense for a joystick setup like thiu. However, the attract mode briefly shows the computer-controlled player crouching then turning without standing up (slowed-down GIF attached to demonstrate this- just before the demo player fires the Wonder Hoop they crouch facing the screen, then turn while still crouched). The recent Arcade Archives rerelease also has this behaviour and lets the player turn and crouch. It seems this was the intended behaviour but doesn't work correctly in MAME as of right now. | ||||
再現手順 | In-game, hold Down to crouch then try and press Left or Right to turn, you will instead stand up and then turn. In the gane's demo and other emulated versions, you can turn while crouching which seems to be the intended behaviour. | ||||
追加情報 | Although I am unable to find off-screen footage of the game's attract mode to confirm the demo does crouch and turn, I have been asking around and even Japanese arcade game fans are divided on whether the game was a 4-way or 8-way game on release. | ||||
添付ファイル | ![]() |