カテゴリ | 重要度 | ステータス | 解決状況 | 登録日時 | 最終更新 |
---|---|---|---|---|---|
![]() | 中 | 認証済み | 未処理 | 2022-07-12 06:50 | 2022-07-17 10:05 |
テスター | Hammy | 担当者 |   | ソース | nmk/nmk16.cpp |
バージョン | 0.245 | 発生バージョン | 修正バージョン | ||
修正コミット | プルリク | ||||
フラグ | |||||
セット | tharrier | ||||
セット詳細 |
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概 要 | DIPスイッチが動作しない。 | ||||
詳 細 | I was looking into this game and found the protection is not correct... Dip switches don't work... Answer why is below... Also, unrelated to the above, there seems to be some sprite clipping issues with the bosses on later levels? | ||||
再現手順 | Adjust dipswitches | ||||
追加情報 | They Dipswitches are actually read at 4D4 / 80002 along with all the other inputs. The MCU must cycle configs of what it's mapping here. "Are you ready" also does not work, this is due to the read at 80002 @ 6d6a It should be reading from the control area. The bit that baffles me is the start / coin area however that is fine. | ||||
添付ファイル | ![]() |